Sunday, October 6, 2019

Trends in Technology Assignment Example | Topics and Well Written Essays - 250 words

Trends in Technology - Assignment Example Broadly, games are categorized into: games that are digital and uses the latest technology, those that are not digital and further division places digital games into two sub-groups (Johnson et al.,2014) Those that are digital but do not involve many players and those that are digital and at the same time involve many players who work together. Games in the learning environment has been found to yield positive outcomes as players do not only develop social skills through there their interaction but also enhance their competitive skills when they engage in Massive Multiplayer Online games which extensively challenge them when they play with their peers. Technology therefore is of great significance in this change that the education sector anticipates. The game-based learning is embedded on the conception that play is a major factor in all-round learning and with the development of technology; more sophisticated games are expected to be identified (Johnson, et al,

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